![]() Preferably all effects will have a blend. When I suggest a swap to only using the other color, that's only because I'm not sure how DE will go about fixing this. ![]() (what used to be PS is now just S) Ideally, all energy effects should have dual channels, there shouldn't be any abilities that only use 1. Some skills entirely don't use the secondary channel, meaning that the old secondary color is now the only visible color. General takeaway: All channels have been reversed, with the pre-split primary now being stuck in the secondary slot. When I talk below in the list about a "shroud" I mean this effect: Primary is typically in the second slot, but becomes the main body of the energy effect, while the secondary usually is a strip or effect inside that main body. Slots are read from left to right, so SP means yellow in the first slot, purple in the second. If I can't get an ability to its ideal, I'll detail how it can be fixed.įrom here on, I'm referring to yellow as S (secondary), purple as P (primary). For every set, I'm aiming for as close to the original dual energy color update (not the energy/emissive split) as possible. The ideal main color when no blending is present is Dojo purple, as that was my original primary color before the dual energy update. The ideal color combination is Halloween yellow as a strip inside of Dojo purple. ![]() My secodary (yellow) is now in the first slot, which the game now things of as the primary slot, even though it's layered underneath the second slot. ![]() Since the fix, what used to be my first slot primary energy (purple), is now my sequestered to my second slot, or I get that orange mess. Now a muddy orange, because channel order matters where energy is concerned. When emissives and energy were split into a total of 4 channels, everything fell apart, and all my blends were When dual energy was added, I made my secondary a nearly neon yellow, and it blended intoĪ really cool gradient. My main problem: I run the same 3 color schemes across every frame I own.Ĭolor set A is primarily white, secondary dark purple, tertiary lavender, accents gold, and energy mid purple. Tested in update 25, build 25.3.2.1Ĭolors used: Halloween column 1, row 9 and Dojo, column 5, row 11 Deluxe skins receive special notes if they need it. ![]() I also just found out that in API 29 there's this tForceDark() method could it be the thing I'm looking for? I hope to find a solution that works with lower API level though.īy the way, my current workaround is to inject a JavaScript interface like this: webView.All frames tested are the prime variants, unless specified otherwise or if a prime does not exist. According to this page, webviews should support this feature, but I just can't get it to work. But still, the webpage loaded with my webview doesn't turn dark. Even the auto-complete options for the elements become dark. when I turn on dark mode for the entire OS on my device. I also have my AppTheme inheriting, and my app shows dark loading dialog etc. I have the correct CSS written on my page, and if I open it in Chrome with the dark mode of Chrome turning on, it works. I have an Android App that uses webview, and lately I'm trying to figure out how to add a dark theme by using the new (prefers-color-scheme: dark) CSS syntax. ![]()
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